![]() ![]() Venti's Hold skill creates a Wind Current that you can use for exploration. Hold Skill Allows You To Create Wind Current Since it's on a short cooldown, you can use this to quickly gather energy for Venti. The tap skill is a quick way to deal damage and knock back a few enemies. Uses Of Venti's Elemental Skill Tap Skill Is Mostly For Gathering Energy Switch to your main DPS and continue damaging enemies Use Venti's Elemental Skill to gather energy and swirl enemies Venti Guide - How To Use Venti? Recommended Rotation For Venti Do note that his Burst does raise enemies in the air and some characters are unable to reach that. Venti is pretty easy to slot in to team comps since he can work well with most characters. A generally Free-to-Play Aggravate team comp for Venti Rosaria has good Cryo application, but does require to be in Melee range Functions the same with Mona, but instead of additional DPS, Kokomi will provide constant healing Constant Cryo application but requires to be in the melee range Mona will provide healing and additional Cryo application Ganyu will be the main DPS, charge shots should be used when Venti's Burst is active Mona will provide Hydro for Freeze, Burst will also increase DPS Venti will apply Cryo shred and elemental infusion to increase Cryo DMG The OG Perma Freeze comp, even with Sumeru it's still one of Venti's best comps Venti Best Team Comp Premium Team For Venti Main DPS You can build a bit of EM through his sub-stats, but this is not a priority. This set will allow you deal as much damage as possible with Venti's Anemo DMG. Sub: Crit Rate/DMG / Energy Recharge / Elemental Mastery If an Elemental Absorption occurred, their Resistance towards the corresponding Element is also decreased by 20 percent.Sub: Crit Rate/DMG / ATK% / Energy Recharge / Elemental Mastery ![]() Targets who take Damage from Wind’s Grand Ode have their Anemo Resistance decreased by 20 percent.Increases the Level of Skyward Sonnet by 3.When Venti picks up an Elemental Orb or Particle, he receives a 25 percent Anemo Damage Bonus for 10 seconds.Increases the Level of Wind’s Grade Ode by 3.Ode to Thousand Winds | Constellation Lv. Opponents launched by Skyward Sonnet suffer an additional 12 percent Anemo Resistance and Physical Resistance decrease while airborne.Skyward Sonnet decreases opponents’ Anemo Resistance and Physical Resistance by 12 percent for 10 seconds.Fires two additional split arrows per Aimed Shot, each dealing 33 percent of the original arrow’s Damage.īreeze of Reminiscence | Constellation Lv.If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental Damage of that type.Įlemental Absorption may only occur once per use.Įach Constellation activation requires a Stella Fortuna. Opponents hit by Skyward Sonnet will fall to the ground slowly.įires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents and deals continuous Anemo Damage.After unleashing the Hold version of this ability, Venti rides the wind into the air.Summons an even larger Wind Domain with Venti as the epicenter, dealing Area of Effect Anemo Damage and launching affected opponents into the air. Summons a Wind Domain at the opponent’s location, dealing Area of Effect Anemo Damage and launching opponents into the air. O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky! A fully charged wind arrow will deal Anemo Damage.įires off a shower of arrows in mid-air before falling and striking the ground, dealing Area of Effect Damage upon impact. While aiming, favorable winds will accumulate on the arrowhead. ![]() Perform a more precise Aimed Shot with increased Damage. Perform up to six consecutive shots with a bow. ![]()
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